﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using CFrame.Common;

/*
 * 脚本功能：声音管理器
 * 编写日期：2018.12.13
 * 编写人：HYZ
 */
namespace CFrame.Manager
{
    public class AudioManager : BaseManager
    {
        //public AudioManager(GameMiddle game) : base(game) { }
       
        public override void OnDestroy()
        {
            
        }

        public override void OnInit()
        {
            
        }

        public override void OnUpdate()
        {
            
        }
    }
}
